Here's the first in-game screenshot of the slug boss from the main page! I'd made the art a couple of years ago but it took me that past three weeks to program his AI and attack abilities. He's also evolved visually since I made the original animation, mostly to make him more consistent with the rest of the game art. The coloring is also different because he turns red as you damage him, but in order to goad him into firing his gun battery for the screenshot, I had to do just that. If you look closely, you can barely make out Trace being hammered back into the cilia by the shoulder beam.