Super Exciting Save Game UI!!!

Evidently players aren't that excited about images or video of UI -they just assume it's there, somewhere, and that it works.  They don't really care much about it beyond that.  So my feelings won't be hurt if this post isn't that interesting to you.

But us developers can't get enough of UI - which you've probably noticed if you've ever watched a game trailer put together by a dev.  We love a good menu screen with text justification and tiled window borders and stuff.  So this goes out to all those UI-loving devs out there:  The Axiom Verge save game load screen!  This is an actual in-game screenshot of actual saves from me playing!  

(The middle one was saved before I'd implemented the elapsed play time feature, hence all the 0's).